Industry

The Xbox One Future That Never Was

Let’s chat about the possibility of a disc drive-less Xbox One for a moment. A fully digital, completely download-based next generation console completely in line with Microsoft’s original vision of the future. It’s not that hard a thought; Microsoft’s latest entry into the console industry is rife with examples of a company that wanted to …

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Game Design

The Walking Dead and the Power of Choice

Telltale Games’ latest title, The Walking Dead, has garnered a lot of attention in the past year, and for good reason. The game offers an unflinchingly brutal take on the point-and-click adventure genre while capitalizing on a well-established intellectual property with poise and respect. For those unaware, The Walking Dead is a a downloadable (and, …

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Game Design

The Essentiality of Difficulty in Video Games

Difficulty in video games is something that has, unfortunately, fallen by the wayside in favor of mass appeal and a low barrier to entry. While accessibility is an excellent concept that more core games need to embrace, accessibility at the cost of difficulty is a ruinous trend that only serves to remove the unique immersion …

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Industry

How to Fix the Video Game Review System

Over the years, a few things have been omitted from the process of game reviews in favor of a more streamlined approach that is primarily focused on appealing to the lowest common denominator of gamer. Too often have we, as critics, felt satisfied with evaluating games from a shallow perspective without spending the time to …

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