Game Design Industry

Can arena shooters be successful free-to-play games?

How do you capture the opportunity of a well-designed F2P game with the competitive balance of arena shooters? It’s a tricky question to answer, given the history of the genre and its intense skill requirements. While many games have failed to synthesize the magic of the arena shooter with the incredible potential of free-to-play, I’d …

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Industry

The Xbox One Future That Never Was

Let’s chat about the possibility of a disc drive-less Xbox One for a moment. A fully digital, completely download-based next generation console completely in line with Microsoft’s original vision of the future. It’s not that hard a thought; Microsoft’s latest entry into the console industry is rife with examples of a company that wanted to …

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Industry

How to Fix the Video Game Review System

Over the years, a few things have been omitted from the process of game reviews in favor of a more streamlined approach that is primarily focused on appealing to the lowest common denominator of gamer. Too often have we, as critics, felt satisfied with evaluating games from a shallow perspective without spending the time to …

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Industry

Could Killing Used Games Kill the Gaming Industry?

As the next-generation of consoles approaches, some have speculated that console manufacturers such as Microsoft may have the power to create an industry without a used games market. Considering that developers and gamers both lose money when used games are sold by brick and mortar stores such as Gamestop, it might be in manufacturers’ best …

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Industry Rants

Why Video Game Journalism is Failing

Before I continue, I feel that it’s important to preface this article by establishing that video game journalism in and of itself is not a bad thing – there are many fantastic writers in the field, and several of them are well-versed and knowledgeable about the subject matter they cover. However, for every Charles Onyett, …

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